Cards Against Humanity is a unique card game with a clearly defined brand. These two strengths were the impetus for the layout of the page. Priority is given to the new user seeing first hand how the game works. Mimicking actual game play, the immediate interaction is designed to engage new users in the game to easily understand how to play. By letting the user see how fun it is, it will entice them want to continue the game on their own. A key attribute to any card game is social interaction. User quotes and social links are used to validate the experience and recreate a feeling of group commentary. This leads into the second priority which is to create an easy path to acquire a deck. A tertiary priority is the returning user buying expansion decks.

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Company: Huge

Roles + Responsibilities:

  1. Ideation
  2. Wireframes
  3. Prototyping

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